In Betrayal at House on the Hill you take the role of a group of adventurers who are exploring a haunted mansion. But all is not what it seems as mid way through the game one of you will be revealed to be the traitor who brought you to the house under false pretences and it will be a battle to survive.
As a tile based board game the game is never the same twice, you start the game exploring the mansion, moving from room to room laying out room tiles as you go. As you explore each room you will trigger an effect, you may find items to boost your character, battle spiders or other foes and find secret passage ways through the mansion.
It all changes when the Haunt is triggered, fail to roll enough when an Omen card is drawn and the Haunt begins. The Haunt is what makes this game a unique game, based on the combination of the Omen Card Drawn and the room it was drawn in the game could now go down one of 50 different paths, the instructions will tell you who is the betrayer, and which haunt number you are playing, the betrayer then recieves a set of instructions with their winning conditions, and the rest of the adventurers receive theirs.
An example of this is the Screaming Banshee which I played recently, the betrayer unleashed a screaming banshee into the house who would roam the rooms causing damage to any adventurer in its path, they would win when all adventurers were dead, the rest had to gather five items and take them to rooms to exorcise the Banshee.
Not knowing each others goals makes this a fun game as you try to guess how you can succed but make things difficult for your opponent.
Game Box Contents
- 1 Rulebook
- 2 Haunt books (Traitor’s Tome and Secrets of Survival)
- 44 Room tiles
- 1 Entrance Hall / Foyer / Grand Staircase tile
- 6 Prepainted plastic explorer figures
- 6 Two-side character cards
- 30 Plastic chips
- 8 Dice
- 1 Turn / Damage track
- 80 Cards (event, item, omen) – includes 5 new item cards
- 149 Tokens
This is a really fun and unpredicatable game with a lot of replay value, there are 50 different games, but even playing the same one twice will be different as the Mansion is laid out in a random way as the game progresses. Its also a good family game / game for new tabletop players as while it isn’t entirely a coop game, you can learn from each other and its easy to pick up. On the downside some of the Hauntings can feel a bit one sided, if a haunt is triggered very early in the game, or if the betrayer has particularly weak stats they can struggle against the rest of the players. A firm favourite in our gaming collection though.
Widows Walk Expansion
The Widows Walk expansion requires you to own the base Betrayal at House on the Hill game first. It adds a new floor to the house (the Roof) with 20 new game tiles, 30 new cards and 50 new scenarios effectively doubling the game to 100 different scenarios. For the seasoned player this expansion adds new scenarios and the fun of a new floor to the game, but its by no means essential to play.
I believe the best way to understand a game is to play it, but if you can’t do that watching a video play is a close second, here are some great ones from around the Net
How to Play –